СтражСмерти | Дата: Суббота, 05/11/2016, 12.44.43 PM | Сообщение # 1 |
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| Varian Wrynn, the High King of Alliance will go live on November 15. He's the first multi-class Hero and we've got an overview of his talents and abilities. Main Abilities Lion's Fang (Q) - Mana: 60 - Cooldown: 8 seconds - Create a shockwave that travels in a straight line, dealing 156 damage (+4% per level) and slowing enemies by 30% for 1.5 seconds. Parry (W) - Mana: 15 - Charge Cooldown: 10 seconds - Parry all incoming Basic Attacks for 0.75 seconds, reducing their damage by 100%. Charge (E) - Mana: 50 - Cooldown: 16 seconds - Charge to the target enemy, dealing 52 damage (+4% per level) and slowing them down by 75% for 0.75 seconds Heroic Strike (Trait) - Cooldown: 18 seconds - Every 18 seconds, your next Basic Attack deals 129 bonus damage (+4% per level). Basic Attacks reduce this cooldown by 2 seconds. Talents Level 1 - Lion's Maw - Quests: Every time Lion's Fang hits a Hero, increase its damage by 4 up to 120. - Reward: After hitting 30 Heroes, the slow is increased to 40% and its duration is increased to 2 seconds. - Overpower - When you Parry a Heros' Basic Attack, Heroic Strike's cooldown is refreshed. Can only occur once per cast. - High King's Quest - Quest: Hit 50 Heroes with Basic Attacks. - Quest: Participate in 5 Hero Takedowns. - Quest: Gather 20 Regeneration Globes. - Reward: When you complete a Quest, gain 10 Attack Damage. When you complete all 3 Quests, gain an additional 30 Attack Damage. Level 4 - Shield Wall - Parry now makes you Protected, preventing all incoming damage for the duration - Warbringer - Charge no stuns the target for 0.75 seconds instead of slowing them, and its cooldown is reduced by 8 seconds Level 7 - Live by the Sword - Increase the duration of Parry by 33%. If you block at least 2 Hero Basic Attacks with a single Parry, its cooldown is reduced by 3 seconds. - Second Wind - Basic Attacks heal you for 1% of your maximum health. While below 50% Health, they also heal you for 50% of the damage dealt. - Victory Rush - Every 60 seconds, your next Basic Attack will heal you for 417 Health (+4% per level). When a nearby enemy minion dies, the cooldown is reduced by 15 seconds. Level 10 - Taunt - Mana: 40 - Cooldown: 25 seconds - Force the target Hero to attack you for 1.25 seconds - Passive: Maximum Health increased by 50%. - Attack Speed reduced by 25%. - Colossus Smash - Mana: 40 - Cooldown: 20 seconds - Smash a target enemy, dealing 194 damage (+4% per level) and making Vulnerable for 3 seconds. - Passive: Attack Damage increased by 75%. - Passive: Maximum Health reduced by 10%. - Twin Blades of Fury - Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase your Movement Speed by 30% for 2 seconds. - Passive: Attack Speed increased by 100% - Passive: Attack Damage reduced by 25%. Level 13 - Banner of Stormwind - Cooldown: 45 seconds - Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds. - Banner of Ironforge - Cooldown: 45 seconds - Activate to place a Banner that grants Resistant to nearby allied Heroes, reducing damage taken by 25%. Lasts 12 seconds. - Banner of Dalaran - Cooldown: 45 seconds. - Activate to place a Banner that grants 20% increased Ability Power to nearby allied Heroes. Lasts 12 seconds. Level 16 - Juggernaut - Charge deals bonus damage to Heroes equal to 5% of their maximum Health - Mortal Strike - Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds. - Shattering Throw - Activate to throw a sword. Deals 52 damage (+4% per level) to the target, and up to 1457 (+4% per level) damage to their Shields. - Passive: Your Basic Attacksd eal up to 200% bonus damage to Shields. Level 20 - Vigilance - Being hit by a Hero Basic Attack reduced the cooldown of Taunt by 1 second. - Master at Arms - Colossus Smash damages all enemies near your target and its cooldown is reduced by 10 seconds. - Frenzy - Twin Blades of Fury increases your Attack Speed by an additional 15%, and Basic Attacks increase your Movement Speed by an additional 10%. - Glory of the Alliance - Allied Heroes near your Banner also receive 50% increased healing and its cooldown is reduced by 20 seconds. - Demoralizing Shout - Cooldown: 25 seconds - Activate to demoralize nearby enemy Heroes, reducing damage they deal by 25% for 5 seconds.

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