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Varian Talents & Abilities
СтражСмертиДата: Суббота, 05/11/2016, 12.44.43 PM | Сообщение # 1
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Varian Wrynn, the High King of Alliance will go live on November 15. He's the first multi-class Hero and we've got an overview of his talents and abilities.
Main Abilities
Lion's Fang (Q)
 - Mana: 60
 - Cooldown: 8 seconds
 - Create a shockwave that travels in a straight line, dealing 156 damage (+4% per level) and slowing enemies by 30% for 1.5 seconds.
Parry (W)
 - Mana: 15
 - Charge Cooldown: 10 seconds
 - Parry all incoming Basic Attacks for 0.75 seconds, reducing their damage by 100%.
Charge (E)
 - Mana: 50
 - Cooldown: 16 seconds
 - Charge to the target enemy, dealing 52 damage (+4% per level) and slowing them down by 75% for 0.75 seconds
Heroic Strike (Trait)
 - Cooldown: 18 seconds
 - Every 18 seconds, your next Basic Attack deals 129 bonus damage (+4% per level). Basic Attacks reduce this cooldown by 2 seconds.
Talents
Level 1
- Lion's Maw
 - Quests: Every time Lion's Fang hits a Hero, increase its damage by 4 up to 120.
 - Reward: After hitting 30 Heroes, the slow is increased to 40% and its duration is increased to 2 seconds.
- Overpower
 - When you Parry a Heros' Basic Attack, Heroic Strike's cooldown is refreshed. Can only occur once per cast.
- High King's Quest
 - Quest: Hit 50 Heroes with Basic Attacks.
 - Quest: Participate in 5 Hero Takedowns.
 - Quest: Gather 20 Regeneration Globes.
 - Reward: When you complete a Quest, gain 10 Attack Damage. When you complete all 3 Quests, gain an additional 30 Attack Damage.
 
Level 4
- Shield Wall
 - Parry now makes you Protected, preventing all incoming damage for the duration
- Warbringer
 - Charge no stuns the target for 0.75 seconds instead of slowing them, and its cooldown is reduced by 8 seconds
 
Level 7
- Live by the Sword
 - Increase the duration of Parry by 33%. If you block at least 2 Hero Basic Attacks with a single Parry, its cooldown is reduced by 3 seconds.
- Second Wind
 - Basic Attacks heal you for 1% of your maximum health. While below 50% Health, they also heal you for 50% of the damage dealt.
- Victory Rush
 - Every 60 seconds, your next Basic Attack will heal you for 417 Health (+4% per level). When a nearby enemy minion dies, the cooldown is reduced by 15 seconds.
 
Level 10
 - Taunt
  - Mana: 40
  - Cooldown: 25 seconds
  - Force the target Hero to attack you for 1.25 seconds
  - Passive: Maximum Health increased by 50%.
  - Attack Speed reduced by 25%.
- Colossus Smash
  - Mana: 40
 - Cooldown: 20 seconds
 - Smash a target enemy, dealing 194 damage (+4% per level) and making Vulnerable for 3 seconds.
 - Passive: Attack Damage increased by 75%.
 - Passive: Maximum Health reduced by 10%.
- Twin Blades of Fury
 - Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase your Movement Speed by 30% for 2 seconds.
 - Passive: Attack Speed increased by 100%
 - Passive: Attack Damage reduced by 25%.
 
Level 13
 - Banner of Stormwind
  - Cooldown: 45 seconds
  - Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds.
- Banner of Ironforge
 - Cooldown: 45 seconds
  - Activate to place a Banner that grants Resistant to nearby allied Heroes, reducing damage taken by 25%. Lasts 12 seconds.
- Banner of Dalaran
 - Cooldown: 45 seconds.
 - Activate to place a Banner that grants 20% increased Ability Power to nearby allied Heroes. Lasts 12 seconds.
 
Level 16
- Juggernaut
 - Charge deals bonus damage to Heroes equal to 5% of their maximum Health
- Mortal Strike
 - Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
- Shattering Throw
 - Activate to throw a sword. Deals 52 damage (+4% per level) to the target, and up to 1457 (+4% per level) damage to their Shields.
 - Passive: Your Basic Attacksd eal up to 200% bonus damage to Shields.
 
Level 20
- Vigilance
 - Being hit by a Hero Basic Attack reduced the cooldown of Taunt by 1 second.
- Master at Arms
 - Colossus Smash damages all enemies near your target and its cooldown is reduced by 10 seconds.
- Frenzy
 - Twin Blades of Fury increases your Attack Speed by an additional 15%, and Basic Attacks increase your Movement Speed by an additional 10%.
- Glory of the Alliance
 - Allied Heroes near your Banner also receive 50% increased healing and its cooldown is reduced by 20 seconds.
- Demoralizing Shout
 - Cooldown: 25 seconds
 - Activate to demoralize nearby enemy Heroes, reducing damage they deal by 25% for 5 seconds.


 
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