СтражСмерти | Дата: Понедельник, 03/10/2016, 4.41.01 PM | Сообщение # 1 |
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The Виз'адуум Всевидящий encounter is a hectic, complicated, three-phase fight that is primarily single-target. Heavy movement, high DPS, interrupts, and strong awareness of surroundings are required.
This encounter takes place in Netherspace, encompassing the outdoor platform on which players originally faced Prince Malchezaar in the Karazhan raid, as well as the two Legion Command Ships hovering overhead.- When Viz'aduum reaches 66% health remaining, he will summon a Демонический портал and escape to the nearest Legion Command Ship. Players may take this Демонический портал to pursue him, and enter phase 2 of the fight.
- At 33% health, Viz'aduum will summon another Демонический портал to flee to the second Legion Command Ship, where he will attempt to open a portal to the Twisting Nether and allow a flow of Legion troops to invade Azeroth.
Use Жажда крови/ Героизм/ Искажение времени at the start of the fight to quickly progress to Phase 2 and eliminate one of the mechanics of the fight. Phase 1 is very high in damage and movement, so making it shorter is likely to prevent more deaths than in any other phase.
Core Mechanics - All Phases
Dodge Disintegrate by side-stepping it All three phases of the fight share three core mechanics.
Viz'aduum will frequently target a random player for Расщепление, turning to face the player before beginning the cast.- Расщепление is a long-range fel beam that deals extremely heavy damage to any player standing in its path
- The Расщепление damage also knocks players back
- Players should always watch where Viz'aduum's large center eye is facing, and side-step out of the way during the Расщепление cast
- If you cannot get away, use a defensive cooldown to reduce the damage from the Расщеплениеhit
- Расщепление is cast approximately every 10 seconds throughout the encounter
Dispelled or expired Chaotic Shadows create Explosive Shadows orbs Occasionally, Viz'aduum will target a random player with Тени Хаоса, applying a 10-second, dispellable debuff.- The Тени Хаоса debuff deals moderate damage to its target
- When the debuff expires or is dispelled, 8 Взрывоопасные тени orbs will form at the target's location
- These Взрывоопасные тени will fly away from the player in straight lines
- If an Взрывоопасные тени orb strikes a player, it will burst, dealing extremely heavy damage to all players within 10 yards of the orb
To deal with the Тени Хаоса mechanic, the party should stay spread out around Viz'aduum.- Players targeted with Тени Хаоса should move away from other party members
- Melee DPS targeted by Тени Хаоса should at least back up to maximum melee range; Viz'aduum's hitbox is quite large
- Healers should dispel Тени Хаоса once the targeted player is in a good position
- The targeted player should stand still once dispelled; running into your own Взрывоопасные тениorbs is fatal
- The rest of the party should look for approaching Взрывоопасные тени and dodge them
During phase 1, only one player will be affected with Тени Хаоса on each cast. In subsequent phases, additional targets will be affected, meaning that the party will have to dodge multiple sets of Взрывоопасные тени at the same time.
Interrupt 2 Burning Blasts in a row About every 5 seconds, as a filler between his other abilities, Viz'aduum will target the tank with Выброс пламени.- Выброс пламени deals moderate Fire damage initially, and leaves a DoT effect
- The DoT effect lasts 8 seconds, and will stack and refresh its duration on each application
- At approximately 3-4 stacks, the tank damage from Выброс пламени becomes dangerously high
- Interrupting 2 Выброс пламени casts in a row will allow the DoT stacks to fall off
- The Выброс пламени debuff can also be dispelled, but healers also need to dispel Тени Хаоса so cannot always dispel the Выброс пламени DoT
To minimize Выброс пламени damage, players should:- Assign the tank and one other trustworthy player to interrupt Выброс пламени casts
- It is likely impossible to interrupt every Выброс пламени cast, so don't plan to try
- When the tank has 2 stacks of Выброс пламени, the tank should interrupt the next Выброс пламени cast
- The other player assigned to this task should interrupt the cast after that
- This should give the Выброс пламени DoT enough time to expire
- Most interrupt abilities should be back off cooldown by the time the tank reaches 2 stacks of Выброс пламени again
- Keep this interrupt rotation up for the entire fight
- If there is a mistake and the tank reaches 3 or more stacks of Выброс пламени, the healer should dispel
In each phase, Viz'aduum will also gain some unique mechanics that do not carry over to the next phase.
Phase 1: Netherspace
During Phase 1, Viz'aduum will call upon both of the Legion Command ships to assist him in defeating the party.
Run along the edge of the platform with Fel Beam The first Legion Command Ship will fire a Луч Скверны when called upon. This occurs approximately every 40 seconds.- The Command Ship will cast the Выбор цели debuff on a random, non-tank player
- After five seconds, the Command Ship will fire a Луч Скверны that locks on to the targeted player's location for 8 seconds
- Луч Скверны will deal moderate damage to the player if it strikes them directly
- The Луч Скверны also creates large pools of Пламя Скверны at the player's location every second
- These pools persist for 1 minute and deal heavy damage to players who stand in them
Players targeted by Выбор цели/ Луч Скверны should move to the side of the platform before the Луч Скверны begins. Once the Луч Скверны has locked on, the targeted player should run to stay ahead of the Луч Скверны and avoid both Луч Скверны and Пламя Скверны damage. This should ensure all Пламя Скверны spawn in out-of-the-way locations and will not affect the rest of the party.
Avoid the Bombardment missiles The second Legion Command Ship will bombard the encounter area with Ураганный обстрел when called upon, which will first occur 30 seconds into phase 1.
Phase 1 lasts until Viz'aduum reaches 66% health, at which time he will create a Демонический портал and teleport to the first Legion Command Ship.
Phase 2: Command Ship
During this phase, Viz'aduum loses access to Луч Скверны (since the Command Ship will not attack itself). However, he retains Ураганный обстрел, which he will use every 20 seconds. This is more dangerous on the Command Ship's deck, as space is more limited.
Dodge Disintegrate while making your way up the deck of the Command Ship When Viz'aduum lands on the Command Ship, he will begin to cast Расщепление repeatedly until players, who land on the opposite end of the deck, engage him.- Viz'aduum fires Расщепление in one of three directions, randomly chosen for each cast
- He may fire straight down the deck, or slightly to the left, or slightly to the right
- Players must avoid being struck by Расщепление as they run toward Viz'aduum, so they are not heavily damaged or knocked back
- Watch the direction Viz'aduum is facing and move to a safe side of the deck
- The first player to reach Viz'aduum can stop the Расщепление spam-casting by attacking the boss
- This will cause Viz'aduum to attack the player, so tanks should either reach Viz'aduum first, or be ready to taunt him off the other player
The sides of the Command Ship deck are fortified with four Legion [Soul Harvester]s, each of which fires fel lightning in a short radius from its position.- Stepping into the fel lightning will deal Жатва душ damage
- Ideally, players who are dodging Расщеплениеs will step into the safe spaces between Legion Soul Harvesters
- It is better to take Жатва душ damage than Расщепление damage
Once players reach Viz'aduum, they do not have to worry about Legion Soul Harvesters anymore, and can focus on dodging Ураганный обстрел and handling the core mechanics of the fight.
Phase 2 is hectic with 2 Chaotic Shadows debuffs Note that during Phase 2, Тени Хаоса will affect 2 targets each time it is applied. Healers should dispel one target quickly, and let the second debuff expire, so that players are not dodging two waves of Взрывоопасные тени at once.
When Viz'aduum reaches 30% health, he will summon another Демонический портал and teleport to the deck of the final Legion Command Ship.
Phase 3: The Rift!
When Viz'aduum reaches the second Legion Command Ship, he will begin to cast Стабилизация разлома, which has a 30-second cast time.- There is a small rift behind Viz'aduum that will periodically summon (НИП #115730) adds
- If Viz'aduum completes the Стабилизация разлома cast, this rift will summon the Felguard Sentries continuously
- This will overwhelm the party with adds and make defeating Viz'aduum nearly impossible
- To prevent this from happening, players must reach Viz'aduum at the end of the ship and interrupt this cast
The only obstacle to reaching Viz'aduum in time to interrupt Стабилизация разлома is that the deck of the second Command Ship is lined with 6 Felguard Sentry adds.- These adds do not deal heavy melee damage, so the tank can round up all 6 at once
- They will debuff the tank with Пылающая подрезка, reducing movement speed and adding a stacking DoT effect
- Drag all 6 Felguard Sentries to the boss so that Стабилизация разлома can be interrupted
- Use AoE stuns and other CC to control the Felguard Sentries
- Quickly burst the large pack of Felguard Sentries down, then focus damage on the boss
Even if players interupt the Стабилизация разлома cast, waves of 2 Felguard Sentry adds will continue to spawn every 25 seconds. The first wave of these will appear shortly after players engage Viz'aduum, and should be killed. Players can determine whether they need to kill the next set or can safely focus the boss.
Viz'aduum will use neither Ураганный обстрел nor Луч Скверны during this phase, so players must only handle the core mechanics.
Note that Тени Хаоса will affect three targets each time it is cast in this phase.- The healer should dispel one target quickly, then let the other two expire
- If a melee player is targeted, dispel them first
- Players who were not dispelled first should try to move to opposite sides of the Command Ship deck
- This should make it easy for the rest of the party to dodge the incoming Взрывоопасные тени
Take the Demonic Portal quickly Tank Responsibilities:- Tank Viz'aduum in the center of the encounter space
- Interrupt Выброс пламени
- Use cooldowns if you reach 3+ stacks of the Выброс пламени DoT or if you are targeted by Тени Хаоса
- Move out of the path of Расщепление and incoming Взрывоопасные тени orbs
- During Phases 1 and 2, avoid standing in the Ураганный обстрел impact zones
- Take the Демонический портал to the Legion Command Ship on each phase transition
- At the start of Phase 2, assess the direction of Viz'aduum's Расщепление casts and step onto the sides of the ship if necessary to avoid them
- Try to be the first player to reach Viz'aduum in Phase 2
- At the start of Phase 3, drag the 6 Felguard Sentries to the boss
- Pick up the two new Felguard Sentries that spawn shortly after arriving and again every 25 seconds
Dodge Explosive Shadows so they don't, well, explode Damage-Dealer Responsibilities:
Healer Responsibilities:
Acquiring Target will create Fel Beam
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