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Виз'адуум Всевидящий гайд
СтражСмертиДата: Понедельник, 03/10/2016, 4.41.01 PM | Сообщение # 1
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The Виз'адуум Всевидящий encounter is a hectic, complicated, three-phase fight that is primarily single-target. Heavy movement, high DPS, interrupts, and strong awareness of surroundings are required.

This encounter takes place in Netherspace, encompassing the outdoor platform on which players originally faced Prince Malchezaar in the Karazhan raid, as well as the two Legion Command Ships hovering overhead.


Use  Жажда крови/ Героизм/ Искажение времени at the start of the fight to quickly progress to Phase 2 and eliminate one of the mechanics of the fight. Phase 1 is very high in damage and movement, so making it shorter is likely to prevent more deaths than in any other phase.

Core Mechanics - All Phases


Dodge Disintegrate by side-stepping it
All three phases of the fight share three core mechanics.


Viz'aduum will frequently target a random player for  Расщепление, turning to face the player before beginning the cast.



Dispelled or expired Chaotic Shadows
create Explosive Shadows orbs

Occasionally, Viz'aduum will target a random player with  Тени Хаоса, applying a 10-second, dispellable debuff.


To deal with the  Тени Хаоса mechanic, the party should stay spread out around Viz'aduum.

During phase 1, only one player will be affected with  Тени Хаоса on each cast. In subsequent phases, additional targets will be affected, meaning that the party will have to dodge multiple sets of  Взрывоопасные тени at the same time.


Interrupt 2 Burning Blasts in a row

About every 5 seconds, as a filler between his other abilities, Viz'aduum will target the tank with  Выброс пламени.


To minimize  Выброс пламени damage, players should:

In each phase, Viz'aduum will also gain some unique mechanics that do not carry over to the next phase.

Phase 1: Netherspace

During Phase 1, Viz'aduum will call upon both of the Legion Command ships to assist him in defeating the party.


Run along the edge of the platform with Fel Beam

The first Legion Command Ship will fire a  Луч Скверны when called upon. This occurs approximately every 40 seconds.


Players targeted by  Выбор цели/ Луч Скверны should move to the side of the platform before the  Луч Скверны begins. Once the  Луч Скверны has locked on, the targeted player should run to stay ahead of the  Луч Скверны and avoid both Луч Скверны and  Пламя Скверны damage. This should ensure all  Пламя Скверны spawn in out-of-the-way locations and will not affect the rest of the party.


Avoid the Bombardment missiles

The second Legion Command Ship will bombard the encounter area with  Ураганный обстрел when called upon, which will first occur 30 seconds into phase 1.


Phase 1 lasts until Viz'aduum reaches 66% health, at which time he will create a  Демонический портал and teleport to the first Legion Command Ship.

Phase 2: Command Ship

During this phase, Viz'aduum loses access to  Луч Скверны (since the Command Ship will not attack itself). However, he retains  Ураганный обстрел, which he will use every 20 seconds. This is more dangerous on the Command Ship's deck, as space is more limited.


Dodge Disintegrate while making your way up the deck of the Command Ship

When Viz'aduum lands on the Command Ship, he will begin to cast Расщепление repeatedly until players, who land on the opposite end of the deck, engage him.
  • Viz'aduum fires  Расщепление in one of three directions, randomly chosen for each cast
  • He may fire straight down the deck, or slightly to the left, or slightly to the right
  • Players must avoid being struck by  Расщепление as they run toward Viz'aduum, so they are not heavily damaged or knocked back
  • Watch the direction Viz'aduum is facing and move to a safe side of the deck
  • The first player to reach Viz'aduum can stop the  Расщепление spam-casting by attacking the boss
  • This will cause Viz'aduum to attack the player, so tanks should either reach Viz'aduum first, or be ready to taunt him off the other player


The sides of the Command Ship deck are fortified with four Legion [Soul Harvester]s, each of which fires fel lightning in a short radius from its position.

Once players reach Viz'aduum, they do not have to worry about Legion Soul Harvesters anymore, and can focus on dodging  Ураганный обстрел and handling the core mechanics of the fight.


Phase 2 is hectic with 2 Chaotic Shadows debuffs

Note that during Phase 2,  Тени Хаоса will affect 2 targets each time it is applied. Healers should dispel one target quickly, and let the second debuff expire, so that players are not dodging two waves of  Взрывоопасные тени at once.

When Viz'aduum reaches 30% health, he will summon another Демонический портал and teleport to the deck of the final Legion Command Ship.

Phase 3: The Rift!

When Viz'aduum reaches the second Legion Command Ship, he will begin to cast  Стабилизация разлома, which has a 30-second cast time.
  • There is a small rift behind Viz'aduum that will periodically summon (НИП #115730) adds
  • If Viz'aduum completes the  Стабилизация разлома cast, this rift will summon the Felguard Sentries continuously
  • This will overwhelm the party with adds and make defeating Viz'aduum nearly impossible
  • To prevent this from happening, players must reach Viz'aduum at the end of the ship and interrupt this cast


The only obstacle to reaching Viz'aduum in time to interrupt  Стабилизация разлома is that the deck of the second Command Ship is lined with 6 Felguard Sentry adds.
  • These adds do not deal heavy melee damage, so the tank can round up all 6 at once
  • They will debuff the tank with  Пылающая подрезка, reducing movement speed and adding a stacking DoT effect
  • Drag all 6 Felguard Sentries to the boss so that  Стабилизация разлома can be interrupted
  • Use AoE stuns and other CC to control the Felguard Sentries
  • Quickly burst the large pack of Felguard Sentries down, then focus damage on the boss


Even if players interupt the  Стабилизация разлома cast, waves of 2 Felguard Sentry adds will continue to spawn every 25 seconds. The first wave of these will appear shortly after players engage Viz'aduum, and should be killed. Players can determine whether they need to kill the next set or can safely focus the boss.

Viz'aduum will use neither  Ураганный обстрел nor  Луч Скверны during this phase, so players must only handle the core mechanics.

Note that  Тени Хаоса will affect three targets each time it is cast in this phase.
  • The healer should dispel one target quickly, then let the other two expire
  • If a melee player is targeted, dispel them first
  • Players who were not dispelled first should try to move to opposite sides of the Command Ship deck
  • This should make it easy for the rest of the party to dodge the incoming  Взрывоопасные тени



Take the Demonic Portal quickly

Tank Responsibilities:



Dodge Explosive Shadows so they don't, well, explode

Damage-Dealer Responsibilities:


Healer Responsibilities:

Acquiring Target
will create Fel Beam


 
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